Gears of War Series by Karen Traviss
Gears of War
But based on what I've already seen of the sprawling game the sixth of its series , that may already be a moot point. After a six-hour gameplay event at Microsoft's Coalition studio—and hours more spent testing its online versus options in a July beta test—I've come to a conclusion that I can't shake off. The Xbox Game Pass subscription service now has its official, signature game: the something-for-everyone blockbuster that lands less as a "must-buy" product and more as a no-brainer action game to sample. Start with an open-world twist to the campaign, which hews to the "cover-shooter" formula of old while injecting just enough new ideas. From there, sample a thoughtful expansion of the "Horde" co-op mode.
The series focuses on the conflict between humanity, the subterranean reptilian hominids known as the Locust Horde, and their mutated counterparts, the Lambent.
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Something feels different with this Gears release than with Gears 4 back in That felt like a game that was…fine, but mostly flew under the radar and was all but absent from most year-end top ten lists. Gears 5? As time goes on, I find myself being less and less impressed with the visuals of video games. But for Xbox One?